CEO Of Video Game Developer Supported Texas’s Pro-Life Law. Now He’s Out From The Company.

 AUSTIN, TX - MAY 29: Pro-life protesters stand near the gate of the Texas state capitol at a protest outside the Texas state capitol on May 29, 2021 in Austin, Texas. Thousands of protesters came out in response to a new bill outlawing abortions after a fetal heartbeat is detected signed on Wednesday by Texas Governor Greg Abbot.

The CEO of a video game developer based in Georgia is now out of the company after he tweeted his support for Texas’s pro-life law, which bans abortions once cardiac activity is detected in the baby.

“Proud of #USSupremeCourt affirming the Texas law banning abortion for babies with a heartbeat,” John Gibson, CEO of Tripwire Interactive, tweeted on Saturday. “As an entertainer I don’t get political often. Yet with so many vocal peers on the other side of this issue, I felt it was important to go on the record as a pro-life game developer.”


Tripwire Interactive released a statement on Monday evening saying that Gibson was out, effective immediately, because of the comments that he made. The statement claimed that he “stepped down.”“The comments given by John Gibson are of his own opinion, and do not reflect those of Tripwire Interactive as a company,” the company said. “His comments disregarded the values of our whole team, our partners and much of our broader community. Our leadership team at Tripwire are deeply sorry and are unified in our commitment to take swift action and to foster a more positive environment.”

“Effective immediately, John Gibson has stepped down as CEO of Tripwire Interactive,” the statement added. “Co-founding member and current Vice President, Alan Wilson, will take over as interim CEO. Alan has been with the company since its formation in 2005 and is an active lead in both the studio’s business and developmental affairs. Alan will work with the rest of the Tripwire leadership team to take steps with employees and partners to address their concerns including executing a company-wide town hall meeting and promoting open dialogue with Tripwire leadership and all employees. His understanding of both the company’s culture and the creative vision of our games will carry the team through this transition, with full support from the other Tripwire leaders.”

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